2 mins read

Full Carry

A full carry is a loadout class in Valorant that focuses primarily on improving the team’s utility and firepower through guns like pistols, SMGs, and shotguns, while also focusing on utility items like smokes, flashes, and anchors.

Weapons:

  • Primary: SMGs, shotguns, pistols
  • Secondary: Rifles, grenade launchers
  • Utility: Smokes, flashes, anchors, utility bombs

Gameplay:

Full carries typically play in the center of the team, utilizing their utility items to create advantageous positions for their team and control the flow of the round. They often utilize their utility items to set up kills and create space for their team to move.

Strengths:

  • High utility: Full carries have the ability to control the map with their utility items, creating advantageous positions and making it difficult for the enemy to move freely.
  • High firepower: Full carries are also effective at dealing damage, thanks to their powerful primary and secondary weapons.
  • Control: Full carries have a high degree of control over the game, as they can influence the pace of the round and set up kills for their team.

Weaknesses:

  • Reliance on utility: Full carries are heavily reliant on their utility items to be effective. If their utility items are destroyed, they can be easily outgunned.
  • Vulnerability: Full carries can be vulnerable to being caught out of position, as they often focus on setting up their utility items rather than staying safe.
  • Lower damage: While full carries have high utility, their damage output can be lower than other classes, depending on the weapon choices.

Common agents:

  • Smoker: The smoker is the most common agent for full carries due to their high utility and ability to control the smoke mechanic.
  • Cypher: Cypher has a high amount of utility and can be played as a full carry due to his smokes and traps.
  • Brimstone: Brimstone has a lot of utility and can be played as a full carry due to her smokes and concussion blasts.

Overall:

Full carries are a versatile class that can be used to control the game and create advantageous positions for their team. However, they can also be vulnerable to being caught out of position and rely heavily on their utility items to be effective.

Disclaimer